www.gusucode.com > VC 2D游戏编辑器-源码程序 > VC 2D游戏编辑器-源码程序/code/mapedit_source/dialog/DelAll.cpp

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// DellAll.cpp : implementation file
//

#include "stdafx.h"
#include "..\\MapEdit.h"
#include "DelAll.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CDellAll dialog


CDelAll::CDelAll(CWnd* pParent /*=NULL*/)
	: CDialog(CDelAll::IDD, pParent)
{
	//{{AFX_DATA_INIT(CDelAll)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
}


void CDelAll::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CDelAll)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CDelAll, CDialog)
	//{{AFX_MSG_MAP(CDelAll)
		// NOTE: the ClassWizard will add message map macros here
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CDelAll message handlers